LIMEN - Moulab Collective

LIMEN
MOULAB COLLECTIVE
Italy
Audiovisual
CONCEPT
The Limen (threshold) is the synthesis between space and time in an aggregate in which one determines the other, without entailing an end, but rather two beginnings.
In comparison with the Limes, it includes and celebrates the responsibility underlying the choice, because the threshold is only such when it is crossed, therefore implying a relationship with the subjectivity that determines it.
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MOULAB is an artistic group which finds its founding core in co-creation.
It expresses itself through digital languages, but its research is rooted in the material element that can be found in its works as a presence or as an unbridgeable absence.
His poetics constantly focuses on presence itself, in a two-way relationship with the natural environment that he claims as his own powerful matrix of meaning.
VAINGLORY - Max Magaldi

VAINGLORY
Max Magaldi
a cura di Simone Sensi
Italy
Audiovisual
CONCEPT
The installation is a reflection on technology and our desire to appear, presenting the compulsion to perform, to which we are all subjected in our online lives, as we try to distinguish ourselves from millions of other users, who are trying to do the same.
It is a journey into our daily obsession with social networks, showing us how in an age when social life has become performance, it is much easier to become creators than citizens.
The 130 smartphones making up the installation, and their social content, become a contemporary pièce, only to return to being the constant noise of our lives again after a few minutes.
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Max Magaldi, musician and artist, has performed all over Europe with different musical projects.
Since 2018, he has been experimenting with digital performance actions combining music, contemporary art and social network hacks and studying public space by developing the concept of sound murals.
He has realised sound murals and installations in Italy, France, Greece, Saudi Arabia and collaborated with artists such as Edoardo Tresoldi, Gonzalo Borondo, Studio Azzurro, Andrea Villa, Alberonero.
Since 2021 he is part of Cubo Teatro, a collective of multimedia artists working on contemporary performance theatre projects.
In 2021, he created MEMISSIMA, the memetic culture festival, of which he is artistic director.
Posidònia - XAVI BOVE STUDIO

POSIDÒNIA
Xavi Bové Studio
Spain
Virtual Reality
CONCEPT
Posidònia is an immersive VR project showcasing the vital role of Posidònia oceanica in the Mediterranean. It highlights its ecological benefits, climate impact, and threats like rising temperatures.
This interactive experience lets users explore a digital underwater world, emphasizing the urgency of conservation.
Xavi Bové Studio is a digital art studio that creates unique audiovisual experiences through light, image, and music. The focus of their work revolves around the intersection of art and technology, exploring concepts such as time, memory, human perception, and the interaction between individuals and their surroundings.
They have presented their works internationally from Singapore to New York, have worked for institutions like the Museum of Contemporani Art Es Baluard or the Sagrada Familia in Barcelona, and collaborated with creative studios such as Onionlab.
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TELEPORTALIUM - THE AFTERLIF SIMULATOR - Shu Shu VR

TELEPORTALIUM - THE AFTERLIFE SIMULATOR
DREAM. FLY. REBORN.
VRium Creative Team | We Are Weirdos
ShuShu VR | Niko Lang | Christian Glessner
Poland, Germany
Virtual Reality
CONCEPT
Face your mind. Arise your spirit. Feel your heart.
Sense the joy of a pure beauty.
Are you ready to encounter your own soul in the afterlife ?
Enter the mind teleportation machine and dive into a transcendental cinematic experience never seen in life.
Meet the AI Spirits in the realm of your own mind and fantasize your journey to the unknown.
An immersive fantasy that draws inspiration from clinical death reports, ancient mythologies, canonical artworks, dreams and the science of neurological hallucinations.
Artists : ShuShu VR / Niko Lang
CEO & Software developer : Christian Glessner
VR Stream Filmmaker : Carlos Austin
Host & technical coordinator : Sonja Unger
He is the founder of the VRium Creative Team, a team who creates VR experiences and immersive worlds in various platforms. Its main projects – Nymphs – A VR Requiem & ArtSpaceVR were awarded the Best Virtual Reality Short in Cannes Film Festival..
Presence Algorithm - STRIDE

Presence Algorithm
Stride
Italy
Interactive
CONCEPT
In this installation the artworks generated explore the role of human presence in creation. In a dialogue between AI and human sensitivity, images activate and take shape only through the interaction of those present, questioning whether creativity can exist without the human element.
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Stride is a multidisciplinary studio specialized in branding, software development, 3D, UX, and UI. Founded in 2016 as an IT consulting firm, it later expanded into the world of digital experiences. Our team, with expertise in computer science, business, and the arts, fuses these disciplines to create unique and engaging products. We shape worlds by crafting digital experiences that blend creativity and technology.
VOLUMINA - Volumina Collectif

VOLUMINA
Volumina Collectif
France
Light & Sound
Interactive
CONCEPT
Volumina is a visual, sound and spatial artwork conceived as a sculpture of light and sound, changing our perception of space by appropriating and revealing it.
By combining these 3 dimensions this contemplative and interactive installation offers a powerful sensory experience, provoking a loss of reference points and a poetic moment that speaks directly to the viewer’s senses.
The collective brings together complementary talents from a variety of artistic and technological backgrounds:
Arthur Chevalier, creative developer and electronic musician, fuses music, light, video and motion capture in interactive installations.
Hugo Faugeroux, multimedia developer, explores generative imagery and interactive devices, combining light, movement and electronics.
Ambroise Nicolao, a multi-disciplinary designer, combines digital arts, interactive design and artistic direction in innovative projects.
Timon Idrissi, who composes music for the images, brings a textured sound signature that enriches the interactive universe of the installation.
PRIMAL LUMINA - Ilva Dodaj & Florian Çanga

PRIMAL LUMINA
Ilva Dodaj & Florian Çanga
Albania
Immersive
Light & Sound
CONCEPT
This immersive lighting installation will transform the space into a living organism of light.
By using LED strips, lasers, mirrors, and smoke, the installation, recreating a DNA-inspired structure, reflects and refracts light, creating a dynamic interplay of movement and depth.
Primal Lumina is a poetry of light and life and embodies the theme of rebirth and transformation, stitching together a visual symphony that brings forgotten spaces back to life, echoing a new kind of Renaissance within the industrial void.
Albanian artist Florian Çanga and U.S.-based artist and light architect Ilva Dodaj join forces for their first collaboration.
With two decades of experience each, Florian specializes in music, projection, and laser design, while Ilva brings expertise in architecture, lighting, and design.
ζωή (Zoé) - Francesca Gollo & Giulio Pernice

ζωή (Zoé)
Francesca Gollo & Giulio Pernice
Italy
Interactive
CONCEPT
This interactive installation underlines and interrogates our role within the environments we inhabit.
Our presence and our actions generate effects on the ecosystem and its components, because by sharing that space, we become a part of the flow of energy that characterizes the system itself.
With your movements, you will interact with the “living” beings. In doing so, the dynamic balance of the ecosystem will change, trying to adapt to the new presence by modifying and reorganizing itself, to find a new balance.
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Giulio Pernice
Interaction designer and creative coder.
He develops interactive installations and sensitive environments. His research is based on the use of natural interfaces through which, thanks to innovative technology, allow interactions with and between people who privilege emotional and participative aspects. The multidisciplinary approach enables him to find non-conventional solutions to design challenges. He is founder of Giulio Pernice Interactive Experience and lecturer for RUFA.
Francesca Gollo
Designer and project manager.
From the beginning, she focused her research on multimedia and new technologies for art and design. She collaborates with public and private institutions in the field of the cultural heritage and territorial enhancement with specific skills in multimedia design. She also is a lecturer in several public and private Academy of Fine Arts.
Strangeways - Adam Lieber [Wondering Chew] & Chris Bianchi

Strangeways
Adam Lieber [Wondering Chew] & Chris Bianchi
United Kingdom
Virtual Reality
CONCEPT
Strangeways is a hand-drawn immersive VR world where corridors twist into gardens, stones speak in riddles and junk dreams out loud. A psychedelic, magical-realist experience exploring humanity’s impulse to build, abandon, myth-make and imagine. You enter as yourself. You leave as something else.
Magic AI-Art: Dimensions - Niko Lang

Magic AI-Art: Dimensions
nikosVRworlds
Germany
Virtual Reality
CONCEPT
Step into another dimension with Magic AI-Art˸ Dimensions!
Created by Niko Lang, this Virtual Reality experience pushes the boundaries of creativity, taking you on a psychedelic journey through ever-evolving AI-generated artwork.
Forget traditional VR galleries. Here, the art reacts to your presence, blending stunning visuals and mind-bending shaders to create an immersive world that grows with you…
Ready to explore a space where reality meets the future?






















































