LIMEN - Moulab Collective

LIMEN


MOULAB COLLECTIVE

Italy

Audiovisual

CONCEPT


The Limen (threshold) is the synthesis between space and time in an aggregate in which one determines the other, without entailing an end, but rather two beginnings.

In comparison with the Limes, it includes and celebrates the responsibility underlying the choice, because the threshold is only such when it is crossed, therefore implying a relationship with the subjectivity that determines it.

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MOULAB is an artistic group which finds its founding core in co-creation.

It expresses itself through digital languages, but its research is rooted in the material element that can be found in its works as a presence or as an unbridgeable absence.

His poetics constantly focuses on presence itself, in a two-way relationship with the natural environment that he claims as his own powerful matrix of meaning.

WEBSITE       IG 


VAINGLORY - Max Magaldi

VAINGLORY


Max Magaldi

a cura di Simone Sensi

Italy

Audiovisual

CONCEPT


The installation is a reflection on technology and our desire to appear, presenting the compulsion to perform, to which we are all subjected in our online lives, as we try to distinguish ourselves from millions of other users, who are trying to do the same. 

It is a journey into our daily obsession with social networks, showing us how in an age when social life has become performance, it is much easier to become creators than citizens. 

The 130 smartphones making up the installation, and their social content, become a contemporary pièce, only to return to being the constant noise of our lives again after a few minutes.

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Supported by


Max Magaldi, musician and artist, has performed all over Europe with different musical projects.

Since 2018, he has been experimenting with digital performance actions combining music, contemporary art and social network hacks and studying public space by developing the concept of sound murals.

He has realised sound murals and installations in Italy, France, Greece, Saudi Arabia and collaborated with artists such as Edoardo Tresoldi, Gonzalo Borondo, Studio Azzurro, Andrea Villa, Alberonero.

Since 2021 he is part of Cubo Teatro, a collective of multimedia artists working on contemporary performance theatre projects.

In 2021, he created MEMISSIMA, the memetic culture festival, of which he is artistic director.

WEBSITE       IG 


Posidònia - XAVI BOVE STUDIO

POSIDÒNIA


Xavi Bové Studio

Spain

Virtual Reality

CONCEPT


Posidònia is an immersive VR project showcasing the vital role of Posidònia oceanica in the Mediterranean. It highlights its ecological benefits, climate impact, and threats like rising temperatures. 

This interactive experience lets users explore a digital underwater world, emphasizing the urgency of conservation.


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Xavi Bové Studio is a digital art studio that creates unique audiovisual experiences through light, image, and music. The focus of their work revolves around the intersection of art and technology, exploring concepts such as time, memory, human perception, and the interaction between individuals and their surroundings.

They have presented their works internationally from Singapore to New York, have worked for institutions like the Museum of Contemporani Art Es Baluard or the Sagrada Familia in Barcelona, and collaborated with creative studios such as Onionlab.

WEBSITE       IG 


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TELEPORTALIUM - THE AFTERLIF SIMULATOR - Shu Shu VR

TELEPORTALIUM - THE AFTERLIFE SIMULATOR

DREAM. FLY. REBORN.


VRium Creative Team | We Are Weirdos
ShuShu VR | Niko Lang | Christian Glessner

Poland, Germany

Virtual Reality

CONCEPT


Face your mind. Arise your spirit. Feel your heart.
Sense the joy of a pure beauty.

Are you ready to encounter your own soul in the afterlife ?

Enter the mind teleportation machine and dive into a transcendental cinematic experience never seen in life.
Meet the AI Spirits in the realm of your own mind and fantasize your journey to the unknown.

An immersive fantasy that draws inspiration from clinical death reports, ancient mythologies, canonical artworks, dreams and the science of neurological hallucinations.

Artists : ShuShu VR / Niko Lang

CEO & Software developer : Christian Glessner

VR Stream Filmmaker : Carlos Austin

Host & technical coordinator :  Sonja Unger


Supported by


ShuShu‘s experience ranges across different fields of art: theatre direction, cinema, design concepts for innovative museums, scriptwriting for 3D animations, Virtual Reality.
He is the founder of the VRium Creative Team, a team who creates VR experiences and immersive worlds in various platforms. Its main projects – Nymphs – A VR Requiem & ArtSpaceVR were awarded the Best Virtual Reality Short in Cannes Film Festival..

WEBSITE    HOLOLUX     YT 


Presence Algorithm - STRIDE

Presence Algorithm


Stride

Italy

Interactive

CONCEPT


In this installation the artworks generated explore the role of human presence in creation. In a dialogue between AI and human sensitivity, images activate and take shape only through the interaction of those present, questioning whether creativity can exist without the human element.

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Stride is a multidisciplinary studio specialized in branding, software development, 3D, UX, and UI. Founded in 2016 as an IT consulting firm, it later expanded into the world of digital experiences. Our team, with expertise in computer science, business, and the arts, fuses these disciplines to create unique and engaging products. We shape worlds by crafting digital experiences that blend creativity and technology.

WEBSITE       IG        IN


VOLUMINA - Volumina Collectif

VOLUMINA


Volumina Collectif

France

Light & Sound    Interactive

CONCEPT


Volumina is a visual, sound and spatial artwork conceived as a sculpture of light and sound, changing our perception of space by appropriating and revealing it.

 

By combining these 3 dimensions this contemplative and interactive installation offers a powerful sensory experience, provoking a loss of reference points and a poetic moment that speaks directly to the viewer’s senses.


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The collective brings together complementary talents from a variety of artistic and technological backgrounds:

Arthur Chevalier, creative developer and electronic musician, fuses music, light, video and motion capture in interactive installations.

Hugo Faugeroux, multimedia developer, explores generative imagery and interactive devices, combining light, movement and electronics.

Ambroise Nicolao, a multi-disciplinary designer, combines digital arts, interactive design and artistic direction in innovative projects.

Timon Idrissi, who composes music for the images, brings a textured sound signature that enriches the interactive universe of the installation.

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PRIMAL LUMINA - Ilva Dodaj & Florian Çanga

PRIMAL LUMINA


Ilva Dodaj & Florian Çanga

Albania

Immersive    Light & Sound

CONCEPT


This immersive lighting installation will transform the space into a living organism of light.

 

By using LED strips, lasers, mirrors, and smoke, the installation, recreating a DNA-inspired structure, reflects and refracts light, creating a dynamic interplay of movement and depth.

 

Primal Lumina is a poetry of light and life and embodies the theme of rebirth and transformation, stitching together a visual symphony that brings forgotten spaces back to life, echoing a new kind of Renaissance within the industrial void.


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Albanian artist Florian Çanga and U.S.-based artist and light architect Ilva Dodaj join forces for their first collaboration. 

With two decades of experience each, Florian specializes in music, projection, and laser design, while Ilva brings expertise in architecture, lighting, and design.


ζωή (Zoé) - Francesca Gollo & Giulio Pernice

ζωή (Zoé)


Francesca Gollo & Giulio Pernice

Italy

Interactive

CONCEPT


This interactive installation underlines and interrogates our role within the environments we inhabit.

Our presence and our actions generate effects on the ecosystem and its components, because by sharing that space, we become a part of the flow of energy that characterizes the system itself.

With your movements, you will interact with the “living” beings. In doing so, the dynamic balance of the ecosystem will change, trying to adapt to the new presence by modifying and reorganizing itself, to find a new balance.

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Supported by


Giulio Pernice
Interaction designer and creative coder.
He develops interactive installations and sensitive environments. His research is based on the use of natural interfaces through which, thanks to innovative technology, allow interactions with and between people who privilege emotional and participative aspects. The multidisciplinary approach enables him to find non-conventional solutions to design challenges. He is founder of Giulio Pernice Interactive Experience and lecturer for RUFA.

Francesca Gollo
Designer and project manager.
From the beginning, she focused her research on multimedia and new technologies for art and design. She collaborates with public and private institutions in the field of the cultural heritage and territorial enhancement with specific skills in multimedia design. She also is a lecturer in several public and private Academy of Fine Arts.

WEBSITE


Strangeways - Adam Lieber [Wondering Chew] & Chris Bianchi

Strangeways


Adam Lieber [Wondering Chew] & Chris Bianchi

United Kingdom

Virtual Reality

CONCEPT


Strangeways is a hand-drawn immersive VR world where corridors twist into gardens, stones speak in riddles and junk dreams out loud. A psychedelic, magical-realist experience exploring humanity’s impulse to build, abandon, myth-make and imagine. You enter as yourself. You leave as something else.


Supported by


Adam Lieber, sculptor, composer & filmmaker turned immersive storyteller. Raised on fine art, sharpened at Fabrica and the RCA, now building worlds. Their work has shown internationally at film festivals, biennales & exhibitions. He also creates as Hal-Sorta and The Wondering Chew

WEBSITE


Magic AI-Art: Dimensions - Niko Lang

Magic AI-Art: Dimensions


nikosVRworlds

Germany

Virtual Reality

CONCEPT


Step into another dimension with Magic AI-Art˸ Dimensions!
Created by Niko Lang, this Virtual Reality experience pushes the boundaries of creativity, taking you on a psychedelic journey through ever-evolving AI-generated artwork.

Forget traditional VR galleries. Here, the art reacts to your presence, blending stunning visuals and mind-bending shaders to create an immersive world that grows with you…

Ready to explore a space where reality meets the future?


Supported by


Niko Lang is a German artist and creator of Magic AI-Art˸ Dimensions, a VR experience blending AI and art. His work focuses on pushing the boundaries of creativity by using AI as a tool to enhance human expression. Lang’s vision is to merge the digital and physical worlds, crafting immersive environments where AI-generated visuals react in real-time to the viewer’s presence, offering a psychedelic and interactive art experience that evolves with each engagemen.

WEBSITE       IN 



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Bright Festival is an international cultural event dedicated to digital creativity, bringing together education, art & entertainment through immersive experiences and global collaboration between leading institutions, universities, companies, artists and creative studios.


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