Array - Steven Mark Kübler

ARRAY
Steven Mark Kübler
Interactive Installation
CONCEPT
Steven Mark Kübler is a Vienna-based new media artist and interaction designer. He leverages an architectural background to create site-specific installations, lighting concepts, and spatial interventions for cultural and commercial clients.
His interactive installations combine light, sound, movement, and digital interaction into immersive spatial experiences. Rather than bringing the real world into the digital, Kübler’s approach does the opposite – integrating the digital into physical reality, blurring boundaries between virtual and tangible experiences. His works invite people to engage with their surroundings in unexpected and often poetic ways, from staircases to open landscapes. In addition he develops real-time generative artworks, transforming natural and cosmic forces into lowing digital compositions.
SUPPORTED BY

SORGENTE ART 25

EPHEMERA
WOA Studio*
Artificial Intelligence
Interactive
Immersive
CONCEPT
STARDUST - Kopfgestaltung

STARDUST
Kopfgestaltung
Germany
Audiovisual work
CONCEPT
STARDUST is a powerful visual journey that explores the moment a star reaches the end of its life—exploding into a breathtaking supernova. In this violent yet awe-inspiring event, precious elements like gold, silver, platinum, and iron are scattered across space, seeding the formation of new stars, planets, and systems.
This artwork is part of Origins, the extraordinary exhibition produced by Kunstkraftwerk Leipzig, offering a 360° journey through the birth of the universe and the origins of life—with a stellar lineup of digital artists.
PRESENCE - The Fake Factory

PRESENCE
The Fake Factory
Italy
Interactive
CONCEPT
“Digital technology liberates artistic expression from the constraints of the material world, enabling it to assume fluid and mutable forms. Immersive environments, wherein viewers and digital artworks coexist, provide a dynamic context in which the modes of expression and transformation can be actively experienced.”
The installation showcases one of the recurring themes in The Fake Factory’s artistic poetics: the physical presence of the audience within the artwork. You will become the main actors capable of generating an infinite series of gestural choreographies and chromatic compositions with their own body.
Design & Direction: Stefano Fake
Touch Designer programmer: Alberto Gennaro
Powered by

Award-winning studio specializing in videoart, videomapping, immersive experiences and new media art projects.
THE FAKE FACTORY created visuals and curated visual installations for public and private institutions in prestigious contexts worldwide.
Its founder, Stefano Fake, is currently one of the main Italian representatives of the new digital art form known as IMMERSIVE ART EXPERIENCE, and he created some of the most successful exhibitions in the world.
Luminous Flow - The Fake Factory and Alberto Gennaro

LUMINOUS FLOW
The Fake Factory
Italy
Interactive
Step into the flow. Become the art.
CONCEPT
An interactive field of action where the floor reacts to human presence through flows of digital matter. Visitors become an integral part of the work, altering the balance of a particle ecosystem that dances and recomposes itself with every step.
Powered by

NYMPHS | VR REQUIEM - ShuShuVR & Niko Lang| VRium Creative Team

NYMPHS | VR REQUIEM
ShuShuVR & Niko Lang| VRium Creative Team
Poland/Germany
Virtual Reality
CONCEPT
A sensual VR requiem, an ode to those of the female persuasion, who have experienced true love. Here they become Nymphs in an amorous yet lethal underwater dream.
The performance is a poetic study for the VR stage examining the insanity and beauty of love.
We flow through two dimensions: the sacral reality, where motives are set up in an anatomical theatre, while imaginary creatures from legends take us into a scenic dream, “far out in the ocean, where the water is as blue as the prettiest cornflower, as clear as crystal….”
Artists: ShuShuVR & Niko Lang
In collaboration with: The Popovy Sisters & Libera
VR Stream Filmmaker : Carlos Austin
Host & technical coordinators: Sonja Unger & VenusSX
Sponsored by VenusSX
ShuShuVR (Poland) – Theatre Director and VR artist.
Awarded by Cannes Film Festival and Raindance Immersive. The founder of the VRium Creative team developing VR animated artworks.
Niko Lang (Germany) – VR artists and developer.
His work focuses on pushing the boundaries of creativity by using AI as a tool to enhance human expression.
LA VASCA DTS - Samuele Barretta

LA VASCA DTS
Samuele Barretta
Italy
Light & Sound
CONCEPT
VASCA DTS is a light & sound installation exploring the connection between natural and technological elements, blending the fluidity of water with the precision and power of light and sound.
This artwork invites reflection on the beauty of natural phenomena and the interaction between humans, technology, and the surrounding environment.
It is a tribute to fluidity and the constant change of life, represented in a way that stimulates both the mind and the senses.
Created with

DTS underwater technology is recognized as a leader in Italy for its high-performance, durable, and precision-engineered underwater lighting solutions.

Samuele Barretta’s relationship with light is deeply intimate and personal. Drawing from club culture technologies, he creates immersive light and sound artworks that blend cutting-edge tools with everyday elements like home light bulbs. His installations often reflect the darker, more introspective aspects of his personality, but are equally capable of erupting into vibrant, blinding energy displays.
Electronic music serves as the universal language he communicates, merging sound and light into multi-sensory experiences that invite audiences to explore new ways of perceiving emotion and space.
Auralis - Live Elettronica

AURALIS
Live Elettronica
Italy
Immersive
Light & Sound
CONCEPT
Immerse yourself in Auralis, an interactive installation created from the encounter between electronic music and visual arts where you can be the protagonist.
Blurring the boundaries between performer and audience, Auralis invites you to explore and create, transforming your movements into a unique sensory experience of sounds and lights.
You will be surprised by the magic of generative music and visual arts, where every moment is a collective and unrepeatable work of art.
Live Elettronica nasce a Vicenza nel 2022 come collettivo dedicato all’organizzazione di eventi, da un’idea di Pietro Coquinati ed Elia Guderzo.
L’obiettivo è creare uno spazio per la musica elettronica esclusivamente dal vivo, le arti visive d’avanguardia e installazioni artistiche interattive. Mosso da una forte attitudine DIY, il collettivo fonde sonorità sperimentali e ricerca visiva, dando pari valore a musicisti e visual artists per offrire un’esperienza immersiva e innovativa.
Ogni evento diventa una piattaforma per artisti emergenti e affermati, con una cura attenta alle nuove tendenze e forme espressive. Grazie al suo spirito indipendente e alla solidità tecnica del team, Live Elettronica cresce rapidamente e si propone di rivoluzionare la scena locale e oltre, ridefinendo il concetto di clubbing come fenomeno culturale e come spazio di aggregazione artistica.
The Tempest - The Fake Factory

THE TEMPEST
Stefano Fake & The Fake Factory
Italy
Projection Mapping
CONCEPT
‘We are such stuff sas dreams are made on, and our little life is rounded with a sleep.’
(William Shakespeare)
The evocative power of Shakespeare’s work meets the expressive possibilities of immersive digital art in the installation THE TEMPEST, inspired by the homonymous play by William Shakespeare and specifically by the initial scene of the shipwreck, with a seamless movement of sea waves that transports the visitors to the wreck of our certainties and abandons them to an unknown island, a place of magic and transformation.
Today, Shakespeare’s text seems appropriate to describe digital art which stages optical illusions, ephemeral scenographies, visual and sound deceptions. Through a completely video-projected environment, the public is transported on a sensorial journey that blends moving images, music and sounds in an installation capable of enveloping and involving all the senses.
Powered by

Award-winning studio specializing in videoart, videomapping, immersive experiences and new media art projects.
THE FAKE FACTORY created visuals and curated visual installations for public and private institutions in prestigious contexts worldwide.
Its founder, Stefano Fake, is currently one of the main Italian representatives of the new digital art form known as IMMERSIVE ART EXPERIENCE, and he created some of the most successful exhibitions in the world.
Laboratorio per l'addestramento della luce - Studio Krypton

Laboratorio per l'addestramento della luce
Teatro Studio Krypton
Italy
Audiovisual
CONCEPT
Powered by

TEATRO STUDIO KRYPTON






















































Studio Krypton, founded in Florence by Giancarlo Cauteruccio, is a pioneering theatre and research collective that integrates light, video and digital technologies to create immersive, experimental stage experiences.